![]() ![]() I spent 15-minutes choreographing that display of martial prowess, only to have the impact change the momentum of my torso. On a much later attempt, I managed to do a twisting front-flip and drive my heel down on the skull of my infuriatingly steadfast adversary. I was thrilled the first time I jumped into the air, even though I flipped halfway over and came down on my head. Now, think about all the contractions and contortions that go into a spinning jump-kick. These are the intricacies of movement that Toribash requires to you manipulate. Your biceps and shoulders pull your arm up, your lower back tightens to compensate for the extra weight out front, and your calves move to hold your balance. Most people never consider the complexity of seemingly simplistic movement, such as outstretching your arm for a handshake. The goal is to either knock your motionless opponent down or mangle him without hitting the ground yourself, which is about 20 times harder than you’re thinking. ![]() When you resume play, your character momentarily follows the assigned movements before pausing again for further adjustments. A ghostly outline shows how the movement will proceed. Instead, the game remains paused while you select spheres and command them to move one of two ways. There are no quarter-circles or button-combos to memorize. No amount of experience in the fighting genre has prepared you for the controls. The fighters of Toribash are nothing more than conglomerations of spheres and cubes, with each of the 20 spheres representing a joint/muscle-group. But, like many indie games, the premise is often better than the reality. Toribash began life in 2006 as an indie game for the PC and Mac, and went on to win multiple indie-awards the following year. It’s too bad that you’ll likely never see any of it. Brutal videos of the game in action, with agile fighters flipping through the air and decapitating opponents, hint at the gruesome and amazing capabilities of Toribash. Toribash is the type of game whose description spurns equal parts excitement, intrigue, and utter confusion a physics-based, strategic fighter with full control over every part of the body. ![]()
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